Apparently, the gnomes have stolen William's journal and scattered its pages all over the mountain side. Good thing he knows a certain fox that can help him - Sly. Your goal is to find all the pages of the journal, munch every mushrooms in your way, search and defrost frozen pixies, activate teleportation stones, break dissolution spells and restore ahmnis to their correct pedestals. This is a list of all known cheats, exploits, and glitches for Sly 2: Band of Thieves. The way to access these videos is the same; the episode number just changes. To access a video, complete the corresponding episode (beat the boss or complete the final mission; vaults are not necessary), then go to the episode menu and hover over that episode. After a few seconds, a small blinking police.
Contents.PlotIn the aftermath of the previous game Sly defeated Clockwerk and tossed him into a volcano, killing the mechanical owl and breaking his body into multiple pieces. Unknown to the Cooper Gang, the Clockwerk's body parts were not destroyed and were taken to a museum in Cario Egypt two years later. If those parts were to be reassembled, Clockwerk will revive. One night Sly, Bentley, and Murray plan to break into the museum and steal the parts so they can destroy them for good; at the same time it's Bentley's first time actually participating in the heist rather than just being mission control as usual.Sly infiltrates the museum only to find the Clockwerk parts are missing, meaning someone else stole them before him, and is ambushed by Carmelita and her new assistant Neyla. Carmelita, still pissed off about Sly leaving her handcuffed to the volcano after their first kiss back in Russia, accused Sly of stealing the parts but Neyla suggests it must've been the Klaw Gang criminals. With that hint, the Cooper gang escape and make it their goal to steal the Clockwerk parts from the five Klaw Gang members before Clockwerk revives.The first Klaw Gang member the Cooper gang target is Dimitri, the owner of a night club in Paris. While preparing the heist Sly is confronted by Neyla; she tells Sly that she also wants the Clockwerk parts destroyed but can't arrest the Klaw Gang without a warrant so she offers to assist the Cooper gang undercover.
With Neyla's help, the Cooper gang successfully infiltrate the night club, defeat Dimitri and get away with the first Clockwerk part.The second Klaw Gang member is Rajan, an Indian Spice producer who's been repeatedly accused of producing illegal spices. The Cooper gang go to India and infiltrate Rajan's palace only to find he's hosting a big party full of cops and the Clockwerk Wings are on display in the middle of the ball room. Bentley plans for Sly to disguise as a millionaire to infiltrate the party and dance with Carmelita to keep everyone distracted while Murray steals the Clockwerk Wings. The plan works, but Rajan flees with the rest of his Clockwerk parts into the deep Indian jungle.Sly and co. Find Rajan has a hidden base where he produces his illegal spices. They plan to flood the base to force Rajan out of his lair and take the rest of his Clockwerk parts. Neyla assists during the heist but when they corner Rajan she detonates a bomb that knocks Sly unconcious and tosses Murray and Rajan into a pit.
Murray defeats Rajan but Neyla betrays the Cooper gang and calls The Contessa, a high ranking Interpol officer and Psychologist specializing on hypnotism, to arrest everyone in the pit. She also backstabs Carmelita by showing Contessa a picture of her dancing with Sly as 'proof' that she was an undercover ally of the Cooper Gang.Sly, Murray, Rajan, and Carmelita are taken to the Contessa's prison in Prague, luckily Bentley wasn't arrested and sets up a plan to break out Sly and Murray.
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Bentley finds out that Contessa is actually a Klaw Gang member; she hypnotizes the criminals in her prison to learn where the loot they stole is hidden using Rajan's illegal spices as means to apply her hypnotism. Sly breaks out and learns that Murray is being forced to eat meals with Rajan's spices and it's affecting his mind. After breaking out Murray and snapping him back to normal, Contessa escapes but the gang is back together.Neyla, having been promoted after the Contessa's true motives were discovered, is planning a large assault on the Contessa's castle.
The Cooper Gang take advantage of that and increase tension between both factions so that when the big fight begins it'll distract them long enough to break into the castle, rescue Carmelita, and steal the Clockwerk eyes. The plan seems successful but Neyla takes one of the Eyes while Carmelita flees with the other one. Murray stops Carmelita while Sly takes the Eye from Neyla and defeats the Contessa.The Cooper Gang's next target is Jean Bison, a Lumberjack who owns three trains in North Canada, each powered by a Clockwerk part. The three proceed to sabotage each train so they can get into them and steal the parts, they also run into Carmelita who's trying to arrest the Cooper Gang and Jean Bison so she can clear her track record and recover her job at Interpol.
Neyla tries to attack the final train but Bentley's RC chopper takes down her plane allowing the gang to escape with the parts.Bentley learns that Jean Bison is betting one of his Clockwerk parts in a Lumberjack competition and is planning to sell the rest to Arpeggio, the Klaw Gang leader. The Cooper gang plan to cheat so they can beat Jean Bison and then plan to hide in a Silo Arpeggio is schedule to pick up with his flying base so they can infiltrate it later. But when they win the competition Jean knocks them out and takes all of their Clockwerk Parts to sell as well. Bentley defeats Jean Bison but the Clockwerk parts are gone, still the three have no time to think about that as they hide in the silo right as Arpeggio's blimp base arrives, forcing them to leave the Cooper Van behind as the silo is taken into the blimp.Now in Arpeggio's blimp base, Sly finds out that all this time Neyla has been working with Arpeggio to retrieve the Clockwerk parts for him and Clockwerk is fully assembled although not alive yet. Arpeggio plans to merge his body with Clockwerk now that Jean Bison gave him all the parts.
The blimp is on it's way to Paris, once there it'll release a hypnotic 'hatred' wave Contessa developed all over the city. The wave will affect those who ate Rajan's Spices, which Dimitri had distributed to everyone in Paris via his nightclub. The amount of hatred produced will fuel Clockwerk's body so Arpeggio can become immortal, but Neyla backstabs him (like she did with everyone else) and merges herself with Clocker's body, becoming 'Clock-la'. Clock-la kills Arpeggio and prepares to execute his original plan herself.In order to defeat Clock-La, Sly, Bentley, and Murray sabotage the power generators on the blimp to weaken her, then they get a call from Carmelita, she's on-route to the blimp with a Turret Chopper to fight Clock-La but she needs Sly to operate the turret.
Sly and Carmelita battle Clock-La, when Clock-la is close to defeat she destroys the blimp and takes Murray and Bentley hostage. Sly battles Clock-la again but when he defeats her she violently crash lands near Paris, badly injuring everyone.Clock-la isn't defeated yet, to take her down for good the group must destroy the 'Hate Chip' powering the Clockwerk armor. Bentley goes into Clock-La and takes the chip but on the way out he is crushed by Clock-la's mouth. Murray rescues Bentley but Bentley can't feel his legs anymore. Carmelita arrives and deals the finishing blow to Neyla by destroying the Hate Chip, which causes Clockwerk's body to fade away thus ending Clockwerk's curse over the Cooper family forever; ironically a police officer was the one who saved the Cooper Family. Carmelita decides the truce is over and (AGAIN) tries to arrest the Cooper gang, but this time they're too injured to run away so Sly offers to surrender himself in exchange of letting Bentley and Murray escape and get medical attention for Bentley's legs.Clockwerk is gone for good, Carmelita's position at Interpol is restored, and Neyla is dead, but with Bentley's legs paralyzed and Sly arrested the Cooper gang has disbanded.
While flying to prison Sly and Carmelita become very close and show clear signs of having romantic feelings for each other; but Sly eventually realizes that Bentley and Murray had sabotaged the helicopter so he can escape before they left. Carmelita is enraged and slightly heartbroken by that turn of events but she knows that eventually she and Sly will meet again.Why it Rocks. Like the first game, the game uses cell-shaded graphics that give a comic book feel. Bentley and Murray's characters are drastically changed for the better. Bentley goes from pessimistic and always assuming the plan will fail to more optimistic, friendly, and occasionally sarcastic. Murray on the other hand goes from a comic-relief coward to a very strong, optimistic, and loyal character and has a much larger role. Rather than having separate linear levels, each chapter now takes place in relatively small hub-worlds where you do missions (called jobs) to prepare for a big heist at the end of the chapter.
This way the gameplay is non-linear but the worlds aren't so big that you'd get lost or become tedious to travel across. This would go on to become the general structure for future Sly Cooper games. Sly's highly acrobatic mobility fits very well with the new open hub-worlds, giving him many different ways to explore them.